GRAVITY STEAKGAMES

GOOD GAMES
MAKE GREAT
STORIES.

We’re Gravity Steak. An independent game studio making good reasons to get your people together.

OUR GAMES

01 / THE STUDIO

WE MAKE GAMES
TOGETHER.

The best part of a game is who you share it with. We build for that moment: a shared challenge, an unexpected turn, a story you’re still telling tomorrow.

01

Cooperative.

Games designed around
other humans.

02

Approachable.

Easy to join.
Worth sticking around for.

03

Memorable.

Because terrible plans
make for great stories.

THE TEAM

A small independent studio in British Columbia, from the team behind Eon Altar, the 2015 co-op RPG played with smartphones as controllers.

Scott Penner

Creative Director

Flying Helmet Games co-founder. 20+ year technical artist veteran in video games, film and television.

Lukas Reynolds

Executive Producer

Flying Helmet Games co-founder. Over 10 years in studio management, with a passion for product marketing and business development.

Wesley Pebernat

Design Director

Flying Helmet Games alumnus with over 10 years of game design experience.

02 / OUR GAMES

ASSEMBLE YOUR PARTY.

IN DEVELOPMENT
The Tabletop: four hero miniatures in a torch-lit stone dungeon room, seen from aboveThe Tableau on a player’s phone: a successful lock-pick roll of 17 on an oaken chest, rewarding 30 gold

ONE TABLE. EVERY PLAYER’S PHONE.

TOTAL PARTY
KNIGHTS.

You’re not epic heroes. You’re the novice hirelings those legends send in first.

A family-friendly co-op dungeon crawl for 1–4 players, in runs of 20–40 minutes. The dungeon plays out on one shared screen, and each player’s phone is their character sheet and controller, with nothing to install. Take a contract, explore, fight and get out against a ticking Chaos Clock, preferably alive.

CO-OP1–4 PLAYERSIN THE ROOM OR ONLINEPLAY WITH YOUR PHONE

In development for PC and console.